bahay kubo: cookery simulator - capstone

project overview
Bahay Kubo is a digital simulation designed to make culinary education accessible through virtual skill-building. In my role as Creative Director and 2D Artist, I led the overarching visual strategy, game aesthetics, and 2D asset creation. Additionally, I bridged design and development by programming the core interaction systems for the game’s custom plating feature and designing a promotional website prototype in Figma to showcase the project and drive app downloads.
project type
Academic Capstone
year
2025-2026
my role
Creative Director & 2D Artist
client
Ramon Magsaysay High School






